Most of the textures in this pack were 'resynthesized' using the Efros&Leung Texture Synthesis algorithm, which seeds using discrete pixels from the source image and samples a series of neighboring pixels in order to create a completely "new," but visually similar restructuring of the original image. The ones that could not be synthesized this way (like tiles or straight lines) were created using patch-based or edge blending after sampling and extracting areas from a larger photograph
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The actual photographs used to create the textures are completely, or almost completely, different from the final textures?
Most of the textures in this pack were 'resynthesized' using the Efros&Leung Texture Synthesis algorithm, which seeds using discrete pixels from the source image and samples a series of neighboring pixels in order to create a completely "new," but visually similar restructuring of the original image. The ones that could not be synthesized this way (like tiles or straight lines) were created using patch-based or edge blending after sampling and extracting areas from a larger photograph
I have been using these textures for my games for a little while now and they are amazing for making something that looks retro.
My latest game using these assets is this:
https://pixelrunneryt.itch.io/attack-of-the-ohioan-turkeys
I really recommend these. they work really well for making something out of the 90s and early 00s
This is absolutely fantastic work, I love it!! Going to tweet a link to it so people can check it out!
These are really nice. Having them already seamless cleaned up is a huge time saver. Thanks!
My dude! I've just recently been practicing designing maps with photographic objects. I'll have to have a peek at these.
Ooo sounds exciting! You'll have to show me what you're working on!
thanks
your textures seems great
i will download and start using them :)
I'm glad you like them! I hope you find them useful in your projects!
Great! You are a cool studio! Thanks for what you are doing!
Hey! I wonder, can I actually change the saturation/hue or edit those aswell? I'm practicing N64 style for a platformer, so that would help a lot
Absolutely!! You can modify these any way you like and use them for any type of project you want!
Thanks!! I'll be looking at your other textures later on, as they seem to be working pretty well with the aesthetic I'm going for :D